Update to version 2.0 arrived!


The update introduces a few more features but focuses mostly on the improvement of the usability; Also in preparation for a new skill system and improved dialog system.
I don't know when exactly the next update containing these features will follow but I will try to release it during this spring! For now, I hope you enjoy the newest update!

Version 2.0

- Editor Scripting
       - Audio Manager, Battle Manager, Game Manager, Common Events
- Tooltips
       - Battle Area, Chest, Common Events, Complete Quest, Event Object Activator, Dialog Starter, Quest Object Activator, Teleport To, 
- Scenes have directional light
- Battle starter Gizmo (red)
- Gizmo for teleports (green)
- Gizmo for events (yellow)
- Custom player start position
- Toolbar for tilemap layers
- Menu for placing prefabs
- Menu for accessing managers during play and editor mode
- Difficulty settings (Encounter Rate, maxHP, Str, Def)
- Cheats
- Chest can give gold
- NPC can give item/gold
- Bug - game menu could be opened in the title screen
- Bug - gold not saving
- Autosave with blue gizmo and added to quick prefab 
- Items can now raise str, def and exp + 3 new items (Strong Apple, Durable Apple, Capable Apple)
- Battle music can  be changed from battle starter script

Files

2D RPG Kit v2.0.unitypackage 289 MB
Jan 31, 2021

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